Improvements and Plugins [Devlog 15]
void◆sprite » Devlog
void◆sprite has recieved a new update! Amongst the general QoL changes below, we have also added plugins. to learn how to create them, please consult [the webguide](https://counter185.github.io/voidsprite-web-manual/?page=sdk_start )
# Full changelog
* Touch mode panel will automatically open when starting an editor workspace with touch input
* File picker can now delete and rename files
* File picker can now create directories
* Pixel Studio: layer names now supported
* Preview panel in editor
* Battery indicator now does a pulse VFX on low battery
* Windows: system information tab now shows the network machine name
* RPG Maker 2000/3 map preview: fixed graphical issues caused by detaching workspaces
* RPG Maker 2000/3 map preview: fixed water autotiles being rendered wrong
* Windows: editor now has a print option
* Improved zoom by touchpad scrolling
* Redesigned numeric fields in settings (all have sliders now)
* Zoom sensitivity setting
* Plugin SDK: initial work on custom brushes
* Plugin SDK: loaded plugins are now shown in settings
* Windows: updated SDL3 to 3.2.22
* Fixed forced close when trying to launch with an incompatible renderer when there are other working ones
* Split session layout files can now be edited
* New filter: pixel offset
* Setting to use a new compact editor layout optimized for touch
* Reference images can now be shown under and over the canvas
That is all for now!
We sincerely hope you enjoy this update!
-the void◆sprite team```
Files
voidsprite-30.09.2025-win64.zip 26 MB
3 days ago
voidsprite-30.09.2025-linux-flatpak-x86_64.zip 11 MB
3 days ago
voidsprite-30.09.2025-mac-universal.zip 21 MB
3 days ago
voidsprite-30.09.2025-android.apk 20 MB
3 days ago
Get void◆sprite
Download NowName your own price
void◆sprite
free pixelart editor
Status | In development |
Category | Tool |
Authors | cntrpl, ZLD1, AndrewIdot |
Tags | Drawing, GitHub, Multiplayer, Open Source, Pixel Art, RPG Maker, Sprites, Tilemap, Tileset |
Languages | English |
Accessibility | High-contrast |
More posts
- Multi-User Drawing [Devlog 14]25 days ago
- Lospec and Raycast [Devlog 13]64 days ago
- Multiwindows [Devlog 12]92 days ago
- Quality Of Life, Monthly [Devlog 11]May 31, 2025
- Android Initial Release [Devlog 10!]Apr 30, 2025
- SDL3 + Tons of Quality of Life [Devlog 9]Mar 19, 2025
- The Grand Return : Session Split [Devlog 8]Feb 20, 2025
- A Cave of Goodies [Devlog 7]Oct 20, 2024
- Customization & Much More! [Devlog 6]Oct 07, 2024
Leave a comment
Log in with itch.io to leave a comment.