Devlog
- October 20, 2024 by ZLD1#drawing, #tileset, #sprites, #SDL2, #pixel-art, #linux, #windows, #macos, #rpgmaker, #discord, #tools, #digital-artMajor Devlog! This void◆sprite update adds a few user requests alongside with some UI improvements and quite a slew of new tools! New Features PXM + Layered PXM import, editing, and export , accesse... Continue reading
- October 07, 2024 by ZLD1#drawing, #tileset, #sprites, #SDL2, #pixel-art, #linux, #windows, #rpgmaker, #template, #macos, #discord, #tools, #art toolsMajor Devlog! This void◆sprite update focuses on improving user experience and providing multiple customization options, as well as a few highly requested convenience features and tweaks. New Featur... Continue reading
- September 28, 2024 by ZLD1#art tools, #drawing, #pixel-art, #linux, #windows, #macOS, #open-source, #rpgmaker, #rpgmaker2000, #rpgmaker2003, #SDL, #SDL2, #template, #flatpakMajor Devlog! Welcome back to the ongoing improvements to the prior update, this one focuses on making the features introduced therein even better alongside with refining extant ones based on user fee... Continue reading
- September 25, 2024 by ZLD11#drawing, #linux, #windows, #pixel-art, #open-source, #rpgmaker, #rpgmaker2000, #rpgmaker2003, #SDL, #SDL2, #templateMajor Devlog! Welcome back to the biggest void◆sprite update yet! Much like the prior update, this one focuses on improving upon the groundwork set by it, alongside with adding a multitude of new fe... Continue reading
- September 15, 2024 by ZLD1#drawing, #linux, #windows, #pixel-art, #open-source, #SDLMajor Devlog! Welcome back to another void◆sprite update! This time it is largely focused on adjusting features/fixing bugs and crashes introduced in the prior update , as well as making an initial... Continue reading
- September 13, 2024 by ZLD1#pixel art, #major update, #voidsprite, #art tools, #toolsMajor Devlog! Welcome to the first Major Update of void◆sprite! Alongside the Quick Convert feature mentioned in the prior post, we have a major milestone feature make its first appearance! Welcome... Continue reading